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Published on 02-13-2010 01:36 PM
For all the technical advancement in gaming, high definition graphics, celebrity voice actors and giant orchestral scores that have become commonplace - games still fall flat. Gaming has been stuck in stasis for a long time when it comes to story-telling and characterisation – most developers have trouble making people care, meaning that any sort of work that’s gone into a world is rendered useless as the majority of people condense their gaming experiences to an ultimately rote series of gameplay challenges as cut scenes are skipped and anything that isn’t bashed over their head is ignored. But now thanks to the doctors at Bioware, this all changes with Mass Effect 2.
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